What these tiers mean
The farm board sorts five published income numbers. It ignores placement cost and whether the farm pays per wave, per skip, or over time. The Endless board sorts completed waves from a test that used one damage-unit type plus farms, with auto skip on. Mixed teams were not part of that test, and REBALANCE may have changed the cards.
Which [⚖️REBALANCE] Toilet Tower Defense boards are on this hub?
Two jobs, two lists. Open a child page for the long table. This hub is the snapshot.
S tier
Player decision The leading result for that specific test. Confirm the live card before you trade for it as an Endless solution.
Player decision Use when you are comparing displayed income only. Still read placement cost before you call it the best farm.
A tier
Player decision A strong income line if you already own it. Do not assume the pre-rebalance upgrade sequence still breaks even.
Player decision A top result in that test even with shorter range. Finish upgrades earlier than that run did if you copy the idea.
Player decision Strong in that test when you still have damage covering enemies that resist the slow.
Player decision Compare cost and payout timing with Santa TV Man in game. The income tie is not an efficiency tie.
B tier
Player decision Bring it when your clear actually skips waves. Leave it out of a no-skip comparison that only looks at the 550.
Player decision A mid result in that test. Do not collapse it with Chain Watchman of Doom just because both are large cameramen.
Player decision Use the completed-wave gap versus Chain Watchman of Doom when someone treats the names as the same unit.
Player decision A useful comparison point for upgrade timing, not only for the final damage number.
Player decision Do not rank it above the 134-wave units on the damage-per-second line alone.
Player decision A wave-100 result in that test. The boss check is the limit that was reported.
C tier
Player decision Prefer a higher listed income when cost is similar and you need raw payout. Confirm its own cost before you skip it.
Player decision Treat 80 waves as the reported result for that setup, not as a current Endless goal for every roster.
Player decision Slow and range were not enough in this test once enemies got tanky. Pair the idea with damage that finishes resistant targets.
D tier
Player decision The test says the upgrade path was too slow. A bigger final number did not offset the late first max upgrade.
![[⚖️REBALANCE] Toilet Tower Defense Tier List](/media/optimized/50e7a924e40535b1c6debb45-768.webp)